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/* * * © 2016 and later: Unicode, Inc. and others. * License & terms of use: http://www.unicode.org/copyright.html * * (C) Copyright IBM Corp. 1998-2007 - All Rights Reserved * */ #include "loengine.h" #include "rsurface.h" #include "LETypes.h" #include "LEFontInstance.h" #include "RenderingSurface.h" U_CDECL_BEGIN void rs_drawGlyphs(rs_surface *surface, const le_font *font, const LEGlyphID *glyphs, le_int32 count, const float *positions, le_int32 x, le_int32 y, le_int32 width, le_int32 height) { RenderingSurface *rs = (RenderingSurface *) surface; rs->drawGlyphs((const LEFontInstance *) font, glyphs, count, positions, x, y, width, height); } U_CDECL_END
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